#include <GLViewer.hpp>
Inheritance diagram for GLViewer:
It requests a MousePosition as input and provides a FrameBuffer as output.
GLViewer::GLViewer | ( | const WeakPtr< ValuePoolProvider > & | myValuePoolProvider, | |
const VOutput< VInteractionEvent > & | myMouseInput, | |||
QWidget * | parent, | |||
const string & | name, | |||
int | p, | |||
const RefPtr< VCreationPreferences > & | prop | |||
) |
Construct an internal viewer.
Create a local value pool
GLViewer::GLViewer | ( | const WeakPtr< ValuePoolProvider > & | myValuePoolProvider, | |
const RefPtr< VInputValue< VInteractionEvent > > & | myMouseInput, | |||
QWidget * | parent, | |||
const string & | name, | |||
int | p, | |||
const RefPtr< VCreationPreferences > & | prop | |||
) |
Construct an internal viewer.
Create a local value pool