A VInput that actually stores its type here.
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#include </home/werner/origo/vish/ocean/plankton/VInput.hpp>
List of all members.
Public Types
Public Member Functions
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override bool getValue (const RefPtr< ValuePool > &GhostValues, const string &member, Type &val) const
- override bool setValue (const RefPtr< ValuePool > &GhostValues, const string &member, const Type &val, const ValueNotifierList *DoNotBroadcast=0)
- Set the variable type in a certain context.
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override bool setValueFromText (const string &s)
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override bool SyncFromContextValue (const RefPtr< ValuePool > &GhostValues, const string &member)
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VInputValue (const WeakPtr< VParameter > &Owner)
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VInputValue (const Type &InitValue, const WeakPtr< VParameter > &Owner)
Public Attributes
Detailed Description
A VInput that actually stores its type here.
- Examples:
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exocoetida.cpp, LocalCompoundInput.cpp, and stockvish.cpp.
Member Function Documentation
override bool Wizt::VInputValue::setValue |
( |
const RefPtr< ValuePool > & |
GhostValues, |
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const string & |
member, |
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const Type & |
val, |
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const ValueNotifierList * |
DoNotBroadcast = 0 |
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) |
| [inline, virtual] |
Set the variable type in a certain context.
If the context has some ghost values (shadow copies) of this variable, then this instance of the variable is modified. This requires an owner of this input to be valid.
Implements Wizt::VInput< Type >.
The documentation for this struct was generated from the following file:
- ocean/plankton/VInput.hpp