#include <ImgViewer.hpp>
Inheritance diagram for ImgViewer:
It requests a FrameBuffer and a MousePosition as input and provides a FrameBuffer as output.
Internally it uses OpenGL for painting, but this functionality is not exposed.
ImgViewer::ImgViewer | ( | const WeakPtr< ValuePoolProvider > & | myValuePoolProvider, | |
const RefPtr< VInputValue< VInteractionEvent > > & | myMouseInput, | |||
QWidget * | parent, | |||
const string & | name, | |||
int | p, | |||
const RefPtr< VCreationPreferences > & | prop | |||
) |
Construct an internal viewer.
Create a local value pool