Preselect input objects that provide Grid objects with suitable properties for further processing.
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#include <GridActor.hpp>
List of all members.
Public Types
Public Member Functions
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GridActor (const std::string &name, int quality)
- Construct grid actor from name and quality description.
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override RefPtr< VAcceptInfo > accept (const RefPtr< VObject > &vobj) const
- Acceptance function: check wether a grid exists with a Skeleton of type (1,1) (dimensionality one, index depth one -> edges).
Detailed Description
template<class GridInspector, class CreativeObject = void>
struct Wizt::GridActor< GridInspector, CreativeObject >
Preselect input objects that provide Grid objects with suitable properties for further processing.
This is a convenience helper class for VCreator objects that maps BundleProperty objects to VCreator acceptance functions.
- Note:
- Application code may define VERBOSE_GRIDACTOR prior to any header file inclusion to enable printing of some informative messages when the GridActor evaluates objects and tries to find out if there is a match.
, Fiber::BundleProperty, Fiber::GridSelector