VISH
0.2
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A helper class to create a OpenGL geometry shader programs. More...
#include </home/werner/origo/vish/ocean/GLvish/Programmable.hpp>
A helper class to create a OpenGL geometry shader programs.
Child classes must call CompileGeometryShader() to compile a GL program including a geometry shader.
For more information on geometry shaders see
GL::render_primitives Wizt::ProgrammableGeometry::RenderPrimitive | ( | ) | const [inline] |
Provide the render primitive type for the input type of the associated geometry shader here.
This must be compatible, e.g. for DrawArray().