Wizt::TexturedQuad::TexturedQuad | ( | const Range & | F, | |
int | RefinementLevel, | |||
const string & | name | |||
) |
RefinementLevel | stored here as metadata for this texture object |
void Wizt::TexturedQuad::render | ( | TextureCreator & | TCrec, | |
bool | interp, | |||
const Quad::Functor & | f | |||
) | [inline] |
Render the textured quad with texture cached in the given TextureCreature.
If a texture already exists in the TextureCreator, it will just be reused and no data will be loaded.
void Wizt::TexturedQuad::render | ( | TextureCreator & | TCrec, | |
bool | interp, | |||
const Ageable * | ColormapAge, | |||
int | bits, | |||
const Quad::Functor & | f | |||
) |
bits | The number of bits used for storing the texture, 8 or 16 supported as of now. |