| Wizt::TexturedQuad::TexturedQuad | ( | const Range & | F, | |
| int | RefinementLevel, | |||
| const string & | name | |||
| ) |
| RefinementLevel | stored here as metadata for this texture object |
| void Wizt::TexturedQuad::render | ( | TextureCreator & | TCrec, | |
| bool | interp, | |||
| const Quad::Functor & | f | |||
| ) | [inline] |
Render the textured quad with texture cached in the given TextureCreature.
If a texture already exists in the TextureCreator, it will just be reused and no data will be loaded.
| void Wizt::TexturedQuad::render | ( | TextureCreator & | TCrec, | |
| bool | interp, | |||
| const Ageable * | ColormapAge, | |||
| int | bits, | |||
| const Quad::Functor & | f | |||
| ) |
| bits | The number of bits used for storing the texture, 8 or 16 supported as of now. |
1.6.2