List of all members.
Static Public Member Functions
-
template<class Converter > static RefPtr< GLTexture2D > Plane2D (const RefPtr< MemArray< 2, SourceData > > &Source, const Converter &C, int TextureUnit, GLenum format, GLenum internalformat)
-
template<class Converter > static RefPtr< GLTexture2D > Plane3D (const RefPtr< MemArray< 3, SourceData > > &Source, const SliceSelection &O, const index_t &SliceNumber, const Converter &C, int TextureUnit, GLenum format, GLenum internalformat)
-
template<class Converter , int internalformat> static RefPtr< GLTexture3D > Volume (const RefPtr< MemArray< 3, SourceData > > &Source, const Converter &C, const GLTexture3D::Generator &TextureGenerator, GLenum format, const glMemSize< internalformat > &InternalFormat, const GLTexture3D::Generator &G=GLTexture3D::Generator())
-
template<class Converter , int internalformat> static RefPtr< GLTexture3D > SubVolume (const RefPtr< MemArray< 3, SourceData > > &Source, const Converter &C, const GLTexture3D::Generator &TextureGenerator, GLenum format, const glMemSize< internalformat > &InternalFormat, const MultiIndex< 3 > &Start, const MultiIndex< 3 > &End, const MultiIndex< 3 > &Step)
template<typename SourceData, typename TextureType>
struct Fiber::LoadTexture< SourceData, TextureType >