Loads a fragment of a tensor field as TensorArray. More...
#include <TensorArray.hpp>
Loads a fragment of a tensor field as TensorArray.
RefPtr< BufferArray > Wizt::VBOTensorField::createVBOArray | ( | const RefPtr< Fiber::MemBase > & | MB, | |
const string & | arrayname, | |||
const RefPtr< GLProgram > & | Shader, | |||
const Fiber::MemBase::Creator_t & | theCreator | |||
) | const [virtual] |
Virtual function to create a vertex array from a given memory array.
This function must be called within a valid OpenGL Context.
Implements Wizt::VertexField.