VISH
0.2
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Interface class for processing color data acquired by rendering. More...
#include </home/werner/origo/vish/ocean/Anemonia/VFrameBuffer.hpp>
Interface class for processing color data acquired by rendering.
Note that the data and pointers may well be modified by this function.
void Wizt::VFrameBuffer::ImageTileProcessor::process | ( | ImageTile & | theImageTile | ) | [virtual] |
Process a tile of an image.
The call may modify the given data, and may also change the type, but then must overwrite the pointers contained in the ImageTile.