List of all members.
Public Member Functions
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Layer (format f=rgb, const type_info &pixel=typeid(unsigned char), const type_info &depth=typeid(unsigned short))
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Layer (int Min, int Max, format f=rgb, const type_info &pixel=typeid(unsigned char), const type_info &depth=typeid(unsigned short))
Public Attributes
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const type_info & depthtype
- which depth type (byte, short, half, float, ...) would this grabber like?
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int MaxLevel
- maximum render level
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int MinLevel
- minimum render level
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const type_info & pixeltype
- which pixel type (byte, short, half, float, ...) would this grabber like?
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format preferredFormat
- which color format (rgb, rgba, ...) would this grabber prefer for this layer?
The documentation for this struct was generated from the following files:
- ocean/Anemonia/VFrameBuffer.hpp
- ocean/Anemonia/VFrameBuffer.cpp