VISH
0.2
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Implements an operation that affects a 3D rendering, in whatever way. More...
#include </home/werner/origo/vish/ocean/Anemonia/TransformOperator.hpp>
Implements an operation that affects a 3D rendering, in whatever way.
It might well be a geometrical transformation, or some clipping, some combination of both, or anything else.
Transformation operators may be provides as output by Vish objects and used as input for VRenderObjects.