Exception class if a uniform variable in a shader could not be assigned.
More...
#include </home/werner/origo/vish/ocean/GLvish/Shader.hpp>
List of all members.
Public Member Functions
-
CannotAssignUniform (const GLProgram &P, GLint varlocation, const char *what)
-
override void print (FILE *where) const
-
const char * VarType () const
-
override const char * what () const throw ()
- Virtual what() function for std::exception.
Public Attributes
-
GLint size
-
GLenum type
-
simplestring varname
- Name of the uniform variable that could not be assigned.
Detailed Description
Exception class if a uniform variable in a shader could not be assigned.
This is likely due to some type mismatch.
The documentation for this struct was generated from the following files:
- ocean/GLvish/Shader.hpp
- ocean/GLvish/Shader.cpp