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Wizt
GLImageTileProcessor
Wizt::GLImageTileProcessor Member List
This is the complete list of members for
Wizt::GLImageTileProcessor
, including all inherited members.
createFrameTexture
(int Width, int Height)
Wizt::GLImageTileProcessor
[virtual]
FragmentShaderCode
() const
Wizt::GLImageTileProcessor
[virtual]
getMaxObjectCountID
() (defined in
MemCore::ReferenceBase< ImageTileProcessor >
)
MemCore::ReferenceBase< ImageTileProcessor >
[inline, static]
getObjectCountID
() const
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
GLImageTileProcessor
()
Wizt::GLImageTileProcessor
ImageTileProcessor
(const ImageTileProcessor &) (defined in
Wizt::VFrameBuffer::ImageTileProcessor
)
Wizt::VFrameBuffer::ImageTileProcessor
ImageTileProcessor
()
Wizt::VFrameBuffer::ImageTileProcessor
isIdentical
(const WeakPtr< Object, Object > &PossibleSelf) const
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
mkAutoDestructive
()
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
operator=
(const ReferenceBase &R)
MemCore::ReferenceBase< ImageTileProcessor >
[inline, protected]
process
(ImageTile &theImageTile)
Wizt::VFrameBuffer::ImageTileProcessor
[virtual]
refcount
() const
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
reference_domain_t
typedef
MemCore::ReferenceBase< ImageTileProcessor >
ReferenceBase
(Object *that)
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
renderFrameTexture
(GLTexture2D &FrameData)
Wizt::GLImageTileProcessor
[virtual]
self
() const
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
SelfPtr
typedef
MemCore::ReferenceBase< ImageTileProcessor >
speak
(const char *s, const char *prefix="") const
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
wrefcount
() const
MemCore::ReferenceBase< ImageTileProcessor >
[inline]
~GLImageTileProcessor
()
Wizt::GLImageTileProcessor
~ImageTileProcessor
()
Wizt::VFrameBuffer::ImageTileProcessor
~ReferenceBase
()
MemCore::ReferenceBase< ImageTileProcessor >
[inline, protected, virtual]
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