VISH
0.2
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Constraints for rendering, sustained across display contexts. More...
#include </home/werner/origo/vish/ocean/Anemonia/VRenderPrecision.hpp>
Constraints for rendering, sustained across display contexts.
A hint for the precision requested for a rendering operation.
If it is 1.0, just do things without caring. If it is smaller than 1.0, do it faster. For instance, a a value of 0.5 indicates that rendering should be done twice as fast.