VISH
0.2
|
ActiveTexture | Wizt::TexCoordArray | |
load(const ::std::vector< Type > &data, usage usage_hint=STATIC_DRAW) | Wizt::TypedBufferArray< Type > | [inline] |
load(const ::std::vector< Type > &data, size_t start, size_t end) | Wizt::TypedBufferArray< Type > | [inline] |
load(const MemCore::RefPtr< MemCore::TypedChunk< Type > > &Data, usage usage_hint) (defined in Wizt::TypedBufferArray< Type >) | Wizt::TypedBufferArray< Type > | [inline] |
load(const MemCore::RefPtr< MemCore::ChunkBase > &Data) | Wizt::TypedBufferArray< Type > | [inline] |
myTexture | Wizt::TexCoordArray | |
TexCoordArray(int texture=0) | Wizt::TexCoordArray | [inline] |
TexCoordArray(const MemCore::RefPtr< TextureBase > &TXT) | Wizt::TexCoordArray | [inline] |
TypedBufferArray(type t) (defined in Wizt::TypedBufferArray< Type >) | Wizt::TypedBufferArray< Type > | [inline] |
TypedBufferArray(type t, const std::vector< Type > &data, usage usage_hint=STATIC_DRAW) (defined in Wizt::TypedBufferArray< Type >) | Wizt::TypedBufferArray< Type > | [inline] |
TypedBufferArray(type t, const MemCore::RefPtr< MemCore::TypedChunk< Type > > &data, usage usage_hint=STATIC_DRAW) (defined in Wizt::TypedBufferArray< Type >) | Wizt::TypedBufferArray< Type > | [inline] |