Base class for OpenGL shaders.
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#include </home/werner/origo/vish/ocean/GLvish/Shader.hpp>
List of all members.
Classes
- struct Error
- Error class for Shader-related problems, for instance compilation errors. More...
Public Member Functions
Protected Attributes
-
GLuint ShaderObject
-
string sourceCode
Friends
Detailed Description
Base class for OpenGL shaders.
Member Function Documentation
bool Wizt::Shader::compile |
( |
const std::string & |
source | ) |
|
Compile this program from some GSGL source code.
It may be used well in conjunction with MemCore::FileRead();
The documentation for this class was generated from the following files:
- ocean/GLvish/Shader.hpp
- ocean/GLvish/Shader.cpp