VISH  0.2
Classes | Public Member Functions
Wizt::Anemone::Tentacle Class Reference

Base class for components that need to be attached to an Anemone to make it visible. More...

#include </home/werner/origo/vish/ocean/Anemonia/Anemone.hpp>

List of all members.

Classes

Public Member Functions


Detailed Description

Base class for components that need to be attached to an Anemone to make it visible.

In OpenGL terminology, it is a "buffer" (for instance).

Note that one Tentacle can be in multiple Anemones. Only when the Tentacle is activated or deactivated it gets informed which Anemone has been waving it.


Member Function Documentation

size_t Wizt::Anemone::Tentacle::NumberOfElements ( ) const [virtual]

Returns the number of elements provided and used by this object, if it refers to countable elements.

Otherwise, returns 0 (default).


The documentation for this class was generated from the following files: