, including all inherited members.
| activate() (defined in Wizt::Iris::PointShape) | Wizt::Iris::PointShape | |
| bind(int i=0) | Wizt::GLTexture< 2, 1 > | [virtual] |
| bits_per_texel | Wizt::GLTexture< 2, 1 > | [protected] |
| BitsPerTexel() const | Wizt::GLTexture< 2, 1 > | |
| disable() const | Wizt::GLTexture< 2, 1 > | [virtual] |
| enable(int i=0) | Wizt::GLTexture< 2, 1 > | [virtual] |
| Extension | Wizt::GLTexture< 2, 1 > | [protected] |
| generate(const MemCore::WeakPtr< MemCore::Creature > &theCreator) const =0 | Wizt::TextureBase | [pure virtual] |
| GenerateDoMipMap | Wizt::GLTexture2D | |
| Generator | Wizt::TextureBase | |
| getTextureUnit() const | Wizt::TextureBase | |
| GLTexture(const MemCore::WeakPtr< MemCore::Creature > &C, int textureUnit=0) | Wizt::GLTexture< 2, 1 > | |
| GLTexture2D(int TextureUnit=0) | Wizt::GLTexture2D | |
| GLTexture2D(const MemCore::WeakPtr< MemCore::Creature > &C, int TextureUnit=0) | Wizt::GLTexture2D | |
| height() const | Wizt::GLTexture2D | |
| I0 (defined in Wizt::Iris::PointShape) | Wizt::Iris::PointShape | |
| isValid() const | Wizt::TextureID< N > | |
| load(const Type *Data, GLsizei width, GLsizei height, GLenum format) | Wizt::GLTexture2D | |
| load(const Type *Data, GLsizei width, GLsizei height, GLenum format, GLenum internalformat, int BitsPerTexel, GLint level, GLint border) | Wizt::GLTexture2D | |
| Load(const Type &Data, GLenum format) | Wizt::GLTexture2D | |
| loadTexture(const Type *Data, GLsizei width, GLsizei height, GLenum format, const glMemSize< internalformat > &MS, GLint level, GLint border) | Wizt::GLTexture2D | |
| me() | Wizt::GLTexture< 2, 1 > | [protected] |
| memsize() const | Wizt::TextureID< N > | |
| nElements(int n=0) const | Wizt::GLTexture< 2, 1 > | |
| operator bool() const | Wizt::TextureID< N > | |
| operator()(int i=0) const | Wizt::TextureID< N > | |
| operator()(int i=0) | Wizt::TextureID< N > | |
| PointShape(int TextureUnit=0) (defined in Wizt::Iris::PointShape) | Wizt::Iris::PointShape | |
| reserve(GLsizei width, GLsizei height, GLenum format, const glMemSize< internalformat > &MS, GLenum type, GLint level=0, GLint border=0) | Wizt::GLTexture2D | |
| SelectActiveTextureUnit() const | Wizt::TextureBase | |
| setActiveTexture(int textureID) | Wizt::TextureBase | |
| setMemsize(memsize_t nbytes, int i=0) | Wizt::TextureID< N > | [protected] |
| setTexParameters(int i=0) | Wizt::GLTexture< 2, 1 > | |
| setTexParametersNoBind(int i=0) const | Wizt::GLTexture< 2, 1 > | [protected] |
| Size(int i=0) const | Wizt::GLTexture< 2, 1 > | |
| Spikes (defined in Wizt::Iris::PointShape) | Wizt::Iris::PointShape | |
| target | Wizt::GLTexture< 2, 1 > | |
| TexParameterf(GLenum pname, const GLfloat *params, int i=0) | Wizt::GLTexture< 2, 1 > | |
| TexParameterf(GLenum pname, GLfloat param, int i=0) | Wizt::GLTexture< 2, 1 > | |
| TexParameteri(GLenum pname, const GLint *params, int i=0) | Wizt::GLTexture< 2, 1 > | |
| TexParameteri(GLenum pname, GLint param, int i=0) | Wizt::GLTexture< 2, 1 > | |
| TextureBase(const MemCore::WeakPtr< MemCore::Creature > &C, int textureID=0) | Wizt::TextureBase | |
| TextureID(const MemCore::WeakPtr< MemCore::Creature > &C, GLenum textureUnit=0) | Wizt::TextureID< N > | |
| TextureMaxFilter | Wizt::GLTexture< 2, 1 > | |
| TextureMinFilter | Wizt::GLTexture< 2, 1 > | |
| TextureOffset | Wizt::GLTexture< 2, 1 > | |
| TextureScale | Wizt::GLTexture< 2, 1 > | |
| TextureWrap | Wizt::GLTexture< 2, 1 > | |
| Width (defined in Wizt::Iris::PointShape) | Wizt::Iris::PointShape | |
| width() const | Wizt::GLTexture2D | |
| ~GLTexture() | Wizt::GLTexture< 2, 1 > | |
| ~GLTexture2D() | Wizt::GLTexture2D | |
| ~PointShape() (defined in Wizt::Iris::PointShape) | Wizt::Iris::PointShape | |
| ~TextureBase() | Wizt::TextureBase | [virtual] |
| ~TextureID() | Wizt::TextureID< N > | |