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SurfaceView Class Reference
List of all members.
Classes
struct
FieldState
Public Types
typedef
MemArray
< 1,
Eagle::point3
>
CoordsArray_t
typedef
MemArray
< 1,
TriangleCell
>
CellArray_t
Public Member Functions
override RefPtr<
State
>
newState
() const
SurfaceView
(const string &name, int p, const RefPtr<
VCreationPreferences
> &VP)
override bool
update
(
VRequest
&R, double precision)
override void
render
(
VRenderContext
&
Context
) const
Detailed Description
Todo:
Derive from... some common base object?
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