RidgeShape.hpp

00001 #ifndef __VOLUMERENDER_RIDGE_SHAPE
00002 #define __VOLUMERENDER_RIDGE_SHAPE
00003 
00004 #include <string>
00005 
00009 struct  RidgeShape
00010 {
00011         std::string     ShaderCodeFragment;
00012 
00013         RidgeShape(const char*s);
00014 
00015 static  RidgeShape      Default, Left, Central, Right;
00016 
00017 };
00018 
00019 #endif // __VOLUMERENDER_RIDGE_SHAPE
00020