VISH
0.2
|
init(VSceneLayers &T) (defined in Wizt::VInputValueTrait< VSceneLayers >) | Wizt::VInputValueTrait< VSceneLayers > | [inline, static] |
setValueFromText(VSceneLayers &T, const string &s) (defined in Wizt::VInputValueTrait< VSceneLayers >) | Wizt::VInputValueTrait< VSceneLayers > | [inline, static] |