, including all inherited members.
ALPHA enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
Alpha(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | [static] |
aspect() const | Wizt::VGLRenderContext | |
AttributeNames(VertexAttributeTypes Type) (defined in Wizt::RenderBasin) | Wizt::RenderBasin | [static] |
AutomaticTexture() (defined in Wizt::RenderBasin) | Wizt::RenderBasin | [inline, static] |
BeginNewObjectRender() (defined in Wizt::VRenderContext) | Wizt::VRenderContext | [inline] |
BeginNewRender(int MaxRenderObjects) | Wizt::VRenderContext | [inline] |
BeginNewSubObjectRender() (defined in Wizt::VRenderContext) | Wizt::VRenderContext | [inline] |
BGR enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
BGRA enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
BLUE enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
CameraSettings | Wizt::VRenderContext | |
COLORS enum value | Wizt::RenderBasin | |
ContextAddendum | Wizt::VContext | |
COORDINATES enum value | Wizt::RenderBasin | |
create(Intercube &Storage) const (defined in Wizt::VGLRenderContext) | Wizt::VGLRenderContext | [inline] |
createCoordinates(const MemCore::RefPtr< MemCore::ChunkBase > &VertexData) | Wizt::RenderBasin | [inline] |
createProgram(const std::string &VertexShader, const std::string &FragmentShader) | Wizt::VGLRenderContext | [virtual] |
createRenderParameter(const string &, const void *data, const std::type_info &type, int Multiplicity) | Wizt::VGLRenderContext | [virtual] |
Wizt::VRenderContext::createRenderParameter(const std::string &what, const Eagle::FixedArray< Type, N > &Data) | Wizt::RenderBasin | [inline] |
Wizt::VRenderContext::createRenderParameter(const std::string &what, const Eagle::Vector< Type, N > &Data) | Wizt::RenderBasin | [inline] |
Wizt::VRenderContext::createRenderParameter(const std::string &what, const Type &Data) | Wizt::RenderBasin | [inline] |
createTexture(const MemCore::RefPtr< MemCore::ChunkBase > &TextureData, TextureFormat TF, int rank, size_t *Dimensions, int TextureUnit=0, TextureStorageFormat TSF=AutomaticTexture(), int level=0, int border=0) | Wizt::VGLRenderContext | [virtual] |
createTextureCoordinates(const MemCore::RefPtr< MemCore::ChunkBase > &TextureCoordData, int TextureUnit=0) | Wizt::RenderBasin | [inline] |
createVertexAttribute(const MemCore::RefPtr< MemCore::ChunkBase > &VertexData, const std::string &name) | Wizt::VGLRenderContext | [virtual] |
CurrentTileID (defined in Wizt::VRenderContext) | Wizt::VRenderContext | |
Disable(const char *what) | Wizt::RenderBasin | [inline] |
drawPrimitives(Primitive, size_t howmany=0) | Wizt::VGLRenderContext | [virtual] |
Enable(const char *what, bool Yes=true) | Wizt::VGLRenderContext | [virtual] |
getSeagrass() (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
getSeagrassPtr() const (defined in Wizt::RenderBasin) | Wizt::RenderBasin | [inline] |
GhostValues | Wizt::VContext | |
glJitterFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar, bool Orthographic) | Wizt::VGLRenderContext | |
glJitterLookAt() | Wizt::VGLRenderContext | |
glPerspective(double vertical_fov, double near, double far, bool Orthographic) | Wizt::VGLRenderContext | [virtual] |
GREEN enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
Hints | Wizt::VRenderContext | |
Image | Wizt::VRenderContext | |
Intensity(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | |
isCancelled() const | Wizt::VGLRenderContext | [virtual] |
isPickMode() const (defined in Wizt::VRenderContext) | Wizt::VRenderContext | [inline] |
isSelected() const | Wizt::VRenderContext | [inline] |
isSubSelected() const | Wizt::VRenderContext | [inline] |
jittering (defined in Wizt::VGLRenderContext) | Wizt::VGLRenderContext | |
LINE_LOOP enum value | Wizt::RenderBasin | |
LINE_STRIP enum value | Wizt::RenderBasin | |
LINES enum value | Wizt::RenderBasin | |
lock() | MemCore::mutex | [inline] |
LUMINANCE enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
Luminance(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | |
LUMINANCE_ALPHA enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
LuminanceAlpha(TextureStorageFormat::BitPrecision theLuminanceBits=TextureStorageFormat::Unspecified, TextureStorageFormat::BitPrecision theAlphaBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | |
MultichannelTexture(int nChannels, TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | |
mutex() | MemCore::mutex | [inline] |
myPixelZoom (defined in Wizt::VRenderContext) | Wizt::VRenderContext | |
NORMALS enum value | Wizt::RenderBasin | |
nStrata | Wizt::VGLRenderContext | |
operator const RefPtr< ValuePool > &() const | Wizt::VContext | [inline] |
operator()(Intercube &Storage) const | Wizt::VGLRenderContext | [inline] |
operator[](Intercube &Storage) const | Wizt::VGLRenderContext | [inline] |
pick | Wizt::VRenderContext | |
pixels (defined in Wizt::VRenderContext) | Wizt::VRenderContext | |
POINTS enum value | Wizt::RenderBasin | |
POLYGON enum value | Wizt::RenderBasin | |
PoolName() const | Wizt::VContext | [inline] |
precision | Wizt::VContext | |
Precision() const (defined in Wizt::VContext) | Wizt::VContext | [inline] |
Primitive enum name | Wizt::RenderBasin | |
priority (defined in Wizt::VGLRenderContext) | Wizt::VGLRenderContext | |
QUAD_STRIP enum value | Wizt::RenderBasin | |
QUADS enum value | Wizt::RenderBasin | |
RED enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
render(const ObjectSelection &RenderObjects, double &RenderTime, int MinLevel=RENDER_FIRST, int MaxLevel=RENDER_LAST) | Wizt::VGLRenderContext | [virtual] |
RenderBasin(const SeagrassWeakPtr_t &mySeagrass) (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
RenderCache (defined in Wizt::VGLRenderContext) | Wizt::VGLRenderContext | |
Rgb(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | |
RGB enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
RGBA enum value (defined in Wizt::RenderBasin) | Wizt::RenderBasin | |
RgbAlpha(TextureStorageFormat::BitPrecision theColorBits=TextureStorageFormat::Unspecified, TextureStorageFormat::BitPrecision theAlphaBits=TextureStorageFormat::Unspecified) | Wizt::RenderBasin | |
SECONDARY_COLORS enum value | Wizt::RenderBasin | |
setCurrentPick(const PickId &P) (defined in Wizt::VRenderContext) | Wizt::VRenderContext | [inline] |
setRenderObjectNotifier(RenderObjectNotifier *UseThisRenderObjectNotifier) (defined in Wizt::VRenderContext) | Wizt::VRenderContext | [inline] |
setSelectedFlag(const WeakPtr< VManagedObject > &V) (defined in Wizt::VRenderContext) | Wizt::VRenderContext | [inline] |
setTime() | Wizt::VContext | |
TEXTURE0 enum value | Wizt::RenderBasin | |
TEXTURE1 enum value | Wizt::RenderBasin | |
TextureFormat enum name | Wizt::RenderBasin | |
Tile (defined in Wizt::VRenderContext) | Wizt::VRenderContext | |
time (defined in Wizt::VContext) | Wizt::VContext | |
touch(const ObjectSelection &RenderObjects, int X, int Y, int DX=1, int DY=1, int MinLevel=DEFAULT_OBJECT-1, int MaxLevel=OVERLAY_OBJECT-1) | Wizt::VGLRenderContext | [virtual] |
TRIANGLE_FAN enum value | Wizt::RenderBasin | |
TRIANGLE_STRIP enum value | Wizt::RenderBasin | |
TRIANGLES enum value | Wizt::RenderBasin | |
trylock() (defined in MemCore::mutex) | MemCore::mutex | [inline] |
tvector3 typedef | Wizt::VGLRenderContext | |
unlock() | MemCore::mutex | [inline] |
USER_DEFINED enum value | Wizt::RenderBasin | |
VContext(const RefPtr< Addendum > &CAddendum=NullPtr()) | Wizt::VContext | |
VContext(const RefPtr< ValuePool > &myValuePool, const RefPtr< Addendum > &CAddendum=NullPtr()) | Wizt::VContext | [inline] |
VContext(const RefPtr< ValuePoolProvider > &myValuePoolProvider) | Wizt::VContext | [inline] |
VertexAttributeTypes enum name | Wizt::RenderBasin | |
VGLRenderContext(const SeagrassWeakPtr_t &theSeagrass, const RefPtr< VRenderPrecision > &Hints) | Wizt::VGLRenderContext | |
viewport() const | Wizt::VGLRenderContext | [virtual] |
VRenderContext(const SeagrassWeakPtr_t &theSeagrass, const RefPtr< VRenderPrecision > &Hints) | Wizt::VRenderContext | |
x (defined in Wizt::VRenderContext) | Wizt::VRenderContext | |
y (defined in Wizt::VRenderContext) | Wizt::VRenderContext | |
~mutex() | MemCore::mutex | |
~RenderBasin()=0 (defined in Wizt::RenderBasin) | Wizt::RenderBasin | [pure virtual] |
~VContext() | Wizt::VContext | |
~VGLRenderContext() | Wizt::VGLRenderContext | [virtual] |
~VRenderContext() | Wizt::VRenderContext | [virtual] |