VISH  0.2
Wizt::VGLRenderContext Member List
This is the complete list of members for Wizt::VGLRenderContext, including all inherited members.
ALPHA enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
Alpha(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin [static]
aspect() const Wizt::VGLRenderContext
AttributeNames(VertexAttributeTypes Type) (defined in Wizt::RenderBasin)Wizt::RenderBasin [static]
AutomaticTexture() (defined in Wizt::RenderBasin)Wizt::RenderBasin [inline, static]
BeginNewObjectRender() (defined in Wizt::VRenderContext)Wizt::VRenderContext [inline]
BeginNewRender(int MaxRenderObjects)Wizt::VRenderContext [inline]
BeginNewSubObjectRender() (defined in Wizt::VRenderContext)Wizt::VRenderContext [inline]
BGR enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
BGRA enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
BLUE enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
CameraSettingsWizt::VRenderContext
COLORS enum valueWizt::RenderBasin
ContextAddendumWizt::VContext
COORDINATES enum valueWizt::RenderBasin
create(Intercube &Storage) const (defined in Wizt::VGLRenderContext)Wizt::VGLRenderContext [inline]
createCoordinates(const MemCore::RefPtr< MemCore::ChunkBase > &VertexData)Wizt::RenderBasin [inline]
createProgram(const std::string &VertexShader, const std::string &FragmentShader)Wizt::VGLRenderContext [virtual]
createRenderParameter(const string &, const void *data, const std::type_info &type, int Multiplicity)Wizt::VGLRenderContext [virtual]
Wizt::VRenderContext::createRenderParameter(const std::string &what, const Eagle::FixedArray< Type, N > &Data)Wizt::RenderBasin [inline]
Wizt::VRenderContext::createRenderParameter(const std::string &what, const Eagle::Vector< Type, N > &Data)Wizt::RenderBasin [inline]
Wizt::VRenderContext::createRenderParameter(const std::string &what, const Type &Data)Wizt::RenderBasin [inline]
createTexture(const MemCore::RefPtr< MemCore::ChunkBase > &TextureData, TextureFormat TF, int rank, size_t *Dimensions, int TextureUnit=0, TextureStorageFormat TSF=AutomaticTexture(), int level=0, int border=0)Wizt::VGLRenderContext [virtual]
createTextureCoordinates(const MemCore::RefPtr< MemCore::ChunkBase > &TextureCoordData, int TextureUnit=0)Wizt::RenderBasin [inline]
createVertexAttribute(const MemCore::RefPtr< MemCore::ChunkBase > &VertexData, const std::string &name)Wizt::VGLRenderContext [virtual]
CurrentTileID (defined in Wizt::VRenderContext)Wizt::VRenderContext
Disable(const char *what)Wizt::RenderBasin [inline]
drawPrimitives(Primitive, size_t howmany=0)Wizt::VGLRenderContext [virtual]
Enable(const char *what, bool Yes=true)Wizt::VGLRenderContext [virtual]
getSeagrass() (defined in Wizt::RenderBasin)Wizt::RenderBasin
getSeagrassPtr() const (defined in Wizt::RenderBasin)Wizt::RenderBasin [inline]
GhostValuesWizt::VContext
glJitterFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar, bool Orthographic)Wizt::VGLRenderContext
glJitterLookAt()Wizt::VGLRenderContext
glPerspective(double vertical_fov, double near, double far, bool Orthographic)Wizt::VGLRenderContext [virtual]
GREEN enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
HintsWizt::VRenderContext
ImageWizt::VRenderContext
Intensity(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin
isCancelled() const Wizt::VGLRenderContext [virtual]
isPickMode() const (defined in Wizt::VRenderContext)Wizt::VRenderContext [inline]
isSelected() const Wizt::VRenderContext [inline]
isSubSelected() const Wizt::VRenderContext [inline]
jittering (defined in Wizt::VGLRenderContext)Wizt::VGLRenderContext
LINE_LOOP enum valueWizt::RenderBasin
LINE_STRIP enum valueWizt::RenderBasin
LINES enum valueWizt::RenderBasin
lock()MemCore::mutex [inline]
LUMINANCE enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
Luminance(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin
LUMINANCE_ALPHA enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
LuminanceAlpha(TextureStorageFormat::BitPrecision theLuminanceBits=TextureStorageFormat::Unspecified, TextureStorageFormat::BitPrecision theAlphaBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin
MultichannelTexture(int nChannels, TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin
mutex()MemCore::mutex [inline]
myPixelZoom (defined in Wizt::VRenderContext)Wizt::VRenderContext
NORMALS enum valueWizt::RenderBasin
nStrataWizt::VGLRenderContext
operator const RefPtr< ValuePool > &() const Wizt::VContext [inline]
operator()(Intercube &Storage) const Wizt::VGLRenderContext [inline]
operator[](Intercube &Storage) const Wizt::VGLRenderContext [inline]
pickWizt::VRenderContext
pixels (defined in Wizt::VRenderContext)Wizt::VRenderContext
POINTS enum valueWizt::RenderBasin
POLYGON enum valueWizt::RenderBasin
PoolName() const Wizt::VContext [inline]
precisionWizt::VContext
Precision() const (defined in Wizt::VContext)Wizt::VContext [inline]
Primitive enum nameWizt::RenderBasin
priority (defined in Wizt::VGLRenderContext)Wizt::VGLRenderContext
QUAD_STRIP enum valueWizt::RenderBasin
QUADS enum valueWizt::RenderBasin
RED enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
render(const ObjectSelection &RenderObjects, double &RenderTime, int MinLevel=RENDER_FIRST, int MaxLevel=RENDER_LAST)Wizt::VGLRenderContext [virtual]
RenderBasin(const SeagrassWeakPtr_t &mySeagrass) (defined in Wizt::RenderBasin)Wizt::RenderBasin
RenderCache (defined in Wizt::VGLRenderContext)Wizt::VGLRenderContext
Rgb(TextureStorageFormat::BitPrecision theBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin
RGB enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
RGBA enum value (defined in Wizt::RenderBasin)Wizt::RenderBasin
RgbAlpha(TextureStorageFormat::BitPrecision theColorBits=TextureStorageFormat::Unspecified, TextureStorageFormat::BitPrecision theAlphaBits=TextureStorageFormat::Unspecified)Wizt::RenderBasin
SECONDARY_COLORS enum valueWizt::RenderBasin
setCurrentPick(const PickId &P) (defined in Wizt::VRenderContext)Wizt::VRenderContext [inline]
setRenderObjectNotifier(RenderObjectNotifier *UseThisRenderObjectNotifier) (defined in Wizt::VRenderContext)Wizt::VRenderContext [inline]
setSelectedFlag(const WeakPtr< VManagedObject > &V) (defined in Wizt::VRenderContext)Wizt::VRenderContext [inline]
setTime()Wizt::VContext
TEXTURE0 enum valueWizt::RenderBasin
TEXTURE1 enum valueWizt::RenderBasin
TextureFormat enum nameWizt::RenderBasin
Tile (defined in Wizt::VRenderContext)Wizt::VRenderContext
time (defined in Wizt::VContext)Wizt::VContext
touch(const ObjectSelection &RenderObjects, int X, int Y, int DX=1, int DY=1, int MinLevel=DEFAULT_OBJECT-1, int MaxLevel=OVERLAY_OBJECT-1)Wizt::VGLRenderContext [virtual]
TRIANGLE_FAN enum valueWizt::RenderBasin
TRIANGLE_STRIP enum valueWizt::RenderBasin
TRIANGLES enum valueWizt::RenderBasin
trylock() (defined in MemCore::mutex)MemCore::mutex [inline]
tvector3 typedefWizt::VGLRenderContext
unlock()MemCore::mutex [inline]
USER_DEFINED enum valueWizt::RenderBasin
VContext(const RefPtr< Addendum > &CAddendum=NullPtr())Wizt::VContext
VContext(const RefPtr< ValuePool > &myValuePool, const RefPtr< Addendum > &CAddendum=NullPtr())Wizt::VContext [inline]
VContext(const RefPtr< ValuePoolProvider > &myValuePoolProvider)Wizt::VContext [inline]
VertexAttributeTypes enum nameWizt::RenderBasin
VGLRenderContext(const SeagrassWeakPtr_t &theSeagrass, const RefPtr< VRenderPrecision > &Hints)Wizt::VGLRenderContext
viewport() const Wizt::VGLRenderContext [virtual]
VRenderContext(const SeagrassWeakPtr_t &theSeagrass, const RefPtr< VRenderPrecision > &Hints)Wizt::VRenderContext
x (defined in Wizt::VRenderContext)Wizt::VRenderContext
y (defined in Wizt::VRenderContext)Wizt::VRenderContext
~mutex()MemCore::mutex
~RenderBasin()=0 (defined in Wizt::RenderBasin)Wizt::RenderBasin [pure virtual]
~VContext()Wizt::VContext
~VGLRenderContext()Wizt::VGLRenderContext [virtual]
~VRenderContext()Wizt::VRenderContext [virtual]