VISH
0.2
|
operator()(double x) const =0 (defined in Wizt::GLShaderUniformFunctor) | Wizt::GLShaderUniformFunctor | [pure virtual] |
~GLShaderUniformFunctor()=0 (defined in Wizt::GLShaderUniformFunctor) | Wizt::GLShaderUniformFunctor | [pure virtual] |