, including all inherited members.
clear() (defined in Wizt::VSceneObjects) | Wizt::VSceneObjects | |
getBoundingBox(const RefPtr< ValuePool > &Context) | Wizt::VSceneObjects | |
getMaxObjectCountID() (defined in MemCore::ReferenceBase< VSceneObjects >) | MemCore::ReferenceBase< VSceneObjects > | [inline, static] |
getObjectCountID() const | MemCore::ReferenceBase< VSceneObjects > | [inline] |
insert(int RenderCategory, const WeakPtr< VObject > &what) | Wizt::VSceneObjects | |
isIdentical(const WeakPtr< Object, Object > &PossibleSelf) const | MemCore::ReferenceBase< VSceneObjects > | [inline] |
mkAutoDestructive() | MemCore::ReferenceBase< VSceneObjects > | [inline] |
NumberOfObjects() const (defined in Wizt::VSceneObjects) | Wizt::VSceneObjects | [inline] |
operator=(const ReferenceBase &R) | MemCore::ReferenceBase< VSceneObjects > | [inline, protected] |
pick(VRenderContext &Context, int x, int y, int DX=1, int DY=1) const | Wizt::VSceneObjects | |
refcount() const | MemCore::ReferenceBase< VSceneObjects > | [inline] |
reference_domain_t typedef | MemCore::ReferenceBase< VSceneObjects > | |
ReferenceBase(Object *that) | MemCore::ReferenceBase< VSceneObjects > | [inline] |
render(VRenderContext &Context, int MinLevel=RENDER_FIRST, int MaxLevel=RENDER_LAST) | Wizt::VSceneObjects | [related] |
RenderObjects (defined in Wizt::VSceneObjects) | Wizt::VSceneObjects | |
self() const | MemCore::ReferenceBase< VSceneObjects > | [inline] |
SelfPtr typedef | MemCore::ReferenceBase< VSceneObjects > | |
speak(const char *s, const char *prefix="") const | MemCore::ReferenceBase< VSceneObjects > | [inline] |
VSceneLayers typedef | Wizt::VSceneObjects | [related] |
VSceneObjects() | Wizt::VSceneObjects | |
VSceneObjects(const VSceneObjects &VO) (defined in Wizt::VSceneObjects) | Wizt::VSceneObjects | [inline] |
wrefcount() const | MemCore::ReferenceBase< VSceneObjects > | [inline] |
~ReferenceBase() | MemCore::ReferenceBase< VSceneObjects > | [inline, protected, virtual] |
~VSceneObjects() | Wizt::VSceneObjects | |