VISH
0.2
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getTextureUnit() const =0 | Wizt::RenderBasin::TextureTentacle | [pure virtual] |
load(const MemCore::RefPtr< MemCore::ChunkBase > &TextureData, TextureFormat TF, int rank, size_t *Dimensions, int TextureUnit=0, TextureStorageFormat TSF=AutomaticTexture(), int level=0, int border=0)=0 | Wizt::RenderBasin::TextureTentacle | [pure virtual] |
MyTentacleOrder enum value (defined in Wizt::Anemone::SpecializedTentacle< Anemone::Texture >) | Wizt::Anemone::SpecializedTentacle< Anemone::Texture > | |
SpecializedTentacle() (defined in Wizt::Anemone::SpecializedTentacle< Anemone::Texture >) | Wizt::Anemone::SpecializedTentacle< Anemone::Texture > | [inline] |
theSpecializedTentacle() const (defined in Wizt::Anemone::SpecializedTentacle< Anemone::Texture >) | Wizt::Anemone::SpecializedTentacle< Anemone::Texture > | [inline] |
~TextureTentacle() (defined in Wizt::RenderBasin::TextureTentacle) | Wizt::RenderBasin::TextureTentacle |