VISH
0.2
|
Render(GlossyTexture >, const VCamera &, bool BlendWithColor=false) | Wizt::GlossyTexture::Render | |
Render(const RefPtr< GlossyTexture > >, const VCamera &, bool BlendWithColor=false) (defined in Wizt::GlossyTexture::Render) | Wizt::GlossyTexture::Render | |
~Render() | Wizt::GlossyTexture::Render |