VISH  0.2
Wizt::GlossyTexture Member List
This is the complete list of members for Wizt::GlossyTexture, including all inherited members.
beginRender(const VCamera &, bool BlendWithColor=false)Wizt::GlossyTexture
bind(int i=0)Wizt::GLTexture< 1, 1 > [inline]
bits_per_texel (defined in Wizt::GLTexture< 1, 1 >)Wizt::GLTexture< 1, 1 > [protected]
BitsPerTexel() const Wizt::GLTexture< 1, 1 > [inline]
disable() const Wizt::GLTexture< 1, 1 > [inline]
enable(int i=0)Wizt::GLTexture< 1, 1 > [inline]
endRender()Wizt::GlossyTexture
enlighten(const color_t &Specular=mkcolor(.5,.5,.5), double shininess=20, const color_t &Diffuse=mkcolor(.4,.4,.4), const color_t &Ambient=mkcolor(.1,.1,.1), double diffusity=4.7)Wizt::GlossyTexture
enlighten(const Parameters &, const RefPtr< ValuePool > &)Wizt::GlossyTexture
Extension (defined in Wizt::GLTexture< 1, 1 >)Wizt::GLTexture< 1, 1 > [protected]
GenerateDoMipMap (defined in Wizt::GLTexture1D)Wizt::GLTexture1D
GlossyTexture(int TextureUnit, const WeakPtr< Creature > &Creator=NullPtr())Wizt::GlossyTexture [inline]
GLTexture(const MemCore::WeakPtr< MemCore::Creature > &C, int textureUnit=0)Wizt::GLTexture< 1, 1 > [inline]
GLTexture1D(const MemCore::WeakPtr< MemCore::Creature > &C=MemCore::NullPtr(), int textureUnit=0) (defined in Wizt::GLTexture1D)Wizt::GLTexture1D [inline]
GLTexture1D(int textureUnit) (defined in Wizt::GLTexture1D)Wizt::GLTexture1D [inline]
load(const Type *Data, unsigned length, GLenum format, const glMemSize< internalformat > &MS, GLint level, GLint border)Wizt::GLTexture1D [inline]
load(const Type *Data, unsigned length, GLenum format)Wizt::GLTexture1D [inline]
loadv(const void *Data, GLenum type, unsigned length, GLenum format, GLenum internalformat, size_t memsize, GLint level=0, GLint border=0) (defined in Wizt::GLTexture1D)Wizt::GLTexture1D [inline]
me() (defined in Wizt::GLTexture< 1, 1 >)Wizt::GLTexture< 1, 1 > [inline, protected]
nElements(int n=0) const Wizt::GLTexture< 1, 1 > [inline]
setTexParameters(int i=0)Wizt::GLTexture< 1, 1 > [inline]
setTexParametersNoBind(int i=0) const Wizt::GLTexture< 1, 1 > [inline, protected]
Size(int i=0) const Wizt::GLTexture< 1, 1 > [inline]
target enum valueWizt::GLTexture< 1, 1 >
TexParameterf(GLenum pname, GLfloat param, int i=0)Wizt::GLTexture< 1, 1 > [inline]
TexParameterf(GLenum pname, const GLfloat *params, int i=0) (defined in Wizt::GLTexture< 1, 1 >)Wizt::GLTexture< 1, 1 > [inline]
TexParameteri(GLenum pname, GLint param, int i=0) (defined in Wizt::GLTexture< 1, 1 >)Wizt::GLTexture< 1, 1 > [inline]
TexParameteri(GLenum pname, const GLint *params, int i=0) (defined in Wizt::GLTexture< 1, 1 >)Wizt::GLTexture< 1, 1 > [inline]
TextureMaxFilterWizt::GLTexture< 1, 1 >
TextureMinFilterWizt::GLTexture< 1, 1 >
TextureOffsetWizt::GLTexture< 1, 1 >
TextureScaleWizt::GLTexture< 1, 1 >
TextureWrapWizt::GLTexture< 1, 1 >
~GlossyTexture() (defined in Wizt::GlossyTexture)Wizt::GlossyTexture
~GLTexture()Wizt::GLTexture< 1, 1 > [inline]
~GLTexture1D() (defined in Wizt::GLTexture1D)Wizt::GLTexture1D