This is the complete list of members for
Wizt::Colorizer, including all inherited members.
| Colorizer(VObject *that, const string &slotname="colormap", int EL=0, const string &defaultcolormap="default", bool CreateNewColormapObjectIfNotYetExistant=true) | Wizt::Colorizer | |
| Colorizer(VObject *that, const string &slotname, const RefPtr< VCreationPreferences > &VP, int EL=0, bool CreateNewColormapObjectIfNotYetExistant=true) | Wizt::Colorizer | |
| makeColormapTexture(VRenderContext &Context, const RefPtr< RenderBasin::Program > &ShaderProgram, int TextureUnit, const string &ShaderTexturename="") const | Wizt::Colorizer | |
| myColormap (defined in Wizt::Colorizer) | Wizt::Colorizer | |
| setupDefaultColormap(const VObject::CreationSlots_t &CreationSlots, const string &DefaultColormapProperties="default") (defined in Wizt::Colorizer) | Wizt::Colorizer | |
| ~Colorizer() (defined in Wizt::Colorizer) | Wizt::Colorizer | |