, including all inherited members.
| bind(int i=0) | Wizt::GLTexture< 1, 1 > | [inline] |
| bits_per_texel (defined in Wizt::GLTexture< 1, 1 >) | Wizt::GLTexture< 1, 1 > | [protected] |
| BitsPerTexel() const | Wizt::GLTexture< 1, 1 > | [inline] |
| disable() const | Wizt::GLTexture< 1, 1 > | [inline] |
| enable(int i=0) | Wizt::GLTexture< 1, 1 > | [inline] |
| enlighten() (defined in RampTexture) | RampTexture | [inline] |
| enlighten() (defined in RampTexture) | RampTexture | [inline] |
| Extension (defined in Wizt::GLTexture< 1, 1 >) | Wizt::GLTexture< 1, 1 > | [protected] |
| GenerateDoMipMap (defined in Wizt::GLTexture1D) | Wizt::GLTexture1D | |
| GLTexture(const MemCore::WeakPtr< MemCore::Creature > &C, int textureUnit=0) | Wizt::GLTexture< 1, 1 > | [inline] |
| GLTexture1D(const MemCore::WeakPtr< MemCore::Creature > &C=MemCore::NullPtr(), int textureUnit=0) (defined in Wizt::GLTexture1D) | Wizt::GLTexture1D | [inline] |
| GLTexture1D(int textureUnit) (defined in Wizt::GLTexture1D) | Wizt::GLTexture1D | [inline] |
| load(const Type *Data, unsigned length, GLenum format, const glMemSize< internalformat > &MS, GLint level, GLint border) | Wizt::GLTexture1D | [inline] |
| load(const Type *Data, unsigned length, GLenum format) | Wizt::GLTexture1D | [inline] |
| loadv(const void *Data, GLenum type, unsigned length, GLenum format, GLenum internalformat, size_t memsize, GLint level=0, GLint border=0) (defined in Wizt::GLTexture1D) | Wizt::GLTexture1D | [inline] |
| me() (defined in Wizt::GLTexture< 1, 1 >) | Wizt::GLTexture< 1, 1 > | [inline, protected] |
| nElements(int n=0) const | Wizt::GLTexture< 1, 1 > | [inline] |
| prerender() (defined in RampTexture) | RampTexture | [inline] |
| prerender() (defined in RampTexture) | RampTexture | [inline] |
| RampTexture(const int tex_unit) (defined in RampTexture) | RampTexture | [inline] |
| RampTexture(const int tex_unit) (defined in RampTexture) | RampTexture | [inline] |
| setTexParameters(int i=0) | Wizt::GLTexture< 1, 1 > | [inline] |
| setTexParametersNoBind(int i=0) const | Wizt::GLTexture< 1, 1 > | [inline, protected] |
| Size(int i=0) const | Wizt::GLTexture< 1, 1 > | [inline] |
| target enum value | Wizt::GLTexture< 1, 1 > | |
| TexParameterf(GLenum pname, GLfloat param, int i=0) | Wizt::GLTexture< 1, 1 > | [inline] |
| TexParameterf(GLenum pname, const GLfloat *params, int i=0) (defined in Wizt::GLTexture< 1, 1 >) | Wizt::GLTexture< 1, 1 > | [inline] |
| TexParameteri(GLenum pname, GLint param, int i=0) (defined in Wizt::GLTexture< 1, 1 >) | Wizt::GLTexture< 1, 1 > | [inline] |
| TexParameteri(GLenum pname, const GLint *params, int i=0) (defined in Wizt::GLTexture< 1, 1 >) | Wizt::GLTexture< 1, 1 > | [inline] |
| TextureMaxFilter | Wizt::GLTexture< 1, 1 > | |
| TextureMinFilter | Wizt::GLTexture< 1, 1 > | |
| TextureOffset | Wizt::GLTexture< 1, 1 > | |
| TextureScale | Wizt::GLTexture< 1, 1 > | |
| TextureWrap | Wizt::GLTexture< 1, 1 > | |
| ~GLTexture() | Wizt::GLTexture< 1, 1 > | [inline] |
| ~GLTexture1D() (defined in Wizt::GLTexture1D) | Wizt::GLTexture1D | |