00001 #ifndef __VOLUMERENDER_RIDGE_SHAPE 00002 #define __VOLUMERENDER_RIDGE_SHAPE 00003 00004 #include <string> 00005 00009 struct RidgeShape 00010 { 00011 std::string ShaderCodeFragment; 00012 00013 RidgeShape(const char*s); 00014 00015 static RidgeShape Default, Left, Central, Right; 00016 00017 }; 00018 00019 #endif // __VOLUMERENDER_RIDGE_SHAPE 00020